Thursday, June 21, 2012
Broken Pieces #3 Cover colors...LIVE! Step 14
Step 13: Big Robot!
- Base lighting
- Tighter highlights.
- Dodging and levels adjust because the lighting contrast wasn't strong enough.
- Missiles!
Broken Pieces #3 Cover colors...LIVE! Step 13
Step 13: Soldiers
- Base lighting
- Then brighter defining highlights to call attention to brighter or more important areas.
- Secondary high-contrast back-lighting to separate the fore figure from the background.
Broken Pieces #3 Cover colors...LIVE! Step 12
Step 12: skin and hair/secondary light
In an effort to condense things, I'll lump the screen shots into steps. I'll render the skin in several stages.
- Base lighting
- Then brighter defining highlights to call attention to brighter or more important areas.
- Secondary high-contrast back-lighting to separate the fore figure from the background.
- Colorize the line art in the necessary areas.
- Carry the back lighting through into the other items of clothing and do the smaller elements.
Next... background troopers!
In an effort to condense things, I'll lump the screen shots into steps. I'll render the skin in several stages.
- Base lighting
- Then brighter defining highlights to call attention to brighter or more important areas.
- Secondary high-contrast back-lighting to separate the fore figure from the background.
- Colorize the line art in the necessary areas.
- Carry the back lighting through into the other items of clothing and do the smaller elements.
Next... background troopers!
Wednesday, June 20, 2012
Broken Pieces #3 Cover colors...LIVE! Step 7-11
Broken Pieces #3 Cover colors...LIVE! Step 5
Broken Pieces #3 Cover colors...LIVE! Step 4
Subscribe to:
Posts (Atom)